Roblox Data Loss: Why Your Progress Disappeared and What to Do (2026)
Lost your progress in a Roblox game? Learn why data loss happens, who can restore it, what to do as a player, and how developers recover data from DataStore versions.
Deep dives on Roblox dev, web tooling, game design, and building things that actually ship.
Lost your progress in a Roblox game? Learn why data loss happens, who can restore it, what to do as a player, and how developers recover data from DataStore versions.
Your full-screen hero is cut off by the mobile browser's address bar. Here's why 100vh misbehaves and the one-line CSS fix.
delay() freezes your whole Arduino. Learn the millis() pattern to blink LEDs, read buttons and update a display at the same time.
From an empty folder to 'npm install my-package' in 10 minutes. The minimal setup, the mistakes to avoid, and how to test before publishing.
Showing your repos or stats on a portfolio? The GitHub API blocks you after 60 requests per hour. Here are 3 ways to stay under the limit.
Yes, Next.js works on GitHub Pages. Set up a static export and a GitHub Actions workflow in about 5 minutes.
Text content does not match server-rendered HTML? Here are the 5 usual suspects behind Next.js hydration errors and the quick fix for each.
Your effect fires twice in development and you think React is broken. It isn't — here's what Strict Mode is doing and how to write effects that survive it.
If your server lags after 30 minutes, you probably have leaked connections. Here's how to find them and clean them up.
Exploiters can fire any RemoteEvent with any arguments. Learn the 4 server-side checks that keep your Roblox game safe.
Your output says 'Infinite yield possible on WaitForChild' and your script hangs. Here are the 4 real causes and how to fix each one.
If/else chains don't scale. Here's how to architect clean, debuggable NPC behavior using a finite state machine in Luau strict mode — with real code from a shipped multiplayer shooter.
Raw DataStores will lose your players' data. Here's a complete, practical breakdown of ProfileService vs DataStore2 — with real Luau code, session locking explained, and how to migrate without data loss.
Not everything needs 'use client'. Here's how to actually decide where the server/client boundary goes in your Next.js App Router app — with real patterns, tradeoffs, and a decision tree you can use today.
Pointers sound terrifying until someone explains them in plain English. A web developer's guide to the C++ concepts that actually matter — without the computer science textbook.
Inverting colors isn't dark mode — it's eye strain with a dark background. Here's how elevation, gray scales, and WCAG ratios combine to make a genuinely accessible dark UI.
Data wipes destroy Roblox games overnight. Learn how UpdateAsync, session locking, and ProfileService protect your players — and your reputation.
The gap between a beautiful Figma design and a polished coded result isn't a talent gap — it's a workflow gap. Here's the exact process I use to close it.
Most Roblox devs start with one giant script. Here's how to architect your game like a professional studio — using ModuleScripts, separation of concerns, and single-script frameworks.
Your app works perfectly and still feels flat. Here's the 200ms gap between functional and delightful — and how to close it with motion design.
Players join, get confused, and leave. Here's what I learned from 3.2 million visits on a Roblox simulator about FTUE, button placement, and the kind of 'juice' that keeps players engaged.
Your components are re-rendering way more than they need to. Here's exactly why — and how useMemo, useCallback, and smarter Context usage will make your app feel instant.
Most developers hardcode pixel values and wonder why their UIs fall apart on mobile or ultrawide screens. Here's how rem, em, and fluid typography with clamp() fix that permanently.
A developer breakdown of the systems, monetization strategy, and growth tactics behind Brawl Stars Pet Simulator — from launch to DMCA takedown.
I'm MattQ — I make Roblox games, web tools, and open-source experiments. Check out my portfolio to see projects with 3M+ visits, thousands of downloads, and more.
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